Cut Loose (Ubisoft Game Lab Competition 2019) - Painting Frame
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With the awesome art by Tiffani Trogi

Marmoset Viewer

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In-game View

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Screenshot from ZBrush

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Textures by Olivier Rufiange

Cut Loose (Ubisoft Game Lab Competition 2019) - Painting Frame

This is an environment asset that I've created as part of my Ubisoft Game Lab Competition project: Cut Loose!

The high-resolution mesh was sculpted in ZBrush, and was retopologized in Maya.

Textures were made by:
https://www.artstation.com/olivierrufiange

The art within the frame was done by:
https://www.artstation.com/tiffanitrogi

More artwork
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