Marmoset viewer
This is the main menu mesh that I've modeled for my Ubisoft Game Lab Competition entry: Cut Loose!
Scultped in ZBrush, retopologized and UVed in Maya.
Textures by this handsome fella:
https://www.artstation.com/olivierrufiange
With the concepts by this wonderful lady:
https://www.artstation.com/tiffanitrogi