Cut Loose (Ubisoft Game Lab Competition 2019) - Main Menu
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Original concept by Tiffani Trogi

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ZBrush Screenshot

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Textures by Olivier Rufiange

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In-game look

Marmoset viewer

Cut Loose (Ubisoft Game Lab Competition 2019) - Main Menu

This is the main menu mesh that I've modeled for my Ubisoft Game Lab Competition entry: Cut Loose!

Scultped in ZBrush, retopologized and UVed in Maya.

Textures by this handsome fella:
https://www.artstation.com/olivierrufiange

With the concepts by this wonderful lady:
https://www.artstation.com/tiffanitrogi

More artwork
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